Upon return to the present, it is revealed that the USSR is victorious, having conquered most of Western Europe. Zelinsky enter the machine and go back to 1927, where Cherdenko "erases" Albert Einstein from existence, in a similar way to how Einstein erased Adolf Hitler in the original Red Alert. Gregor Zelinsky has been commissioned to create a time machine (similar to how the Allies defeated Yuri in Yuri's Revenge). Cherdenko reveals to his superior that he was put in charge of a top secret project a year prior to the fall of the USSR, stating that "time is on side." With the USSR at death's door, Anatoly Cherdenko and his commanding officer, General Nikolai Krukov take a secret elevator to a laboratory beneath the Kremlin. The introduction features Moscow in turmoil, following what appears to be the Allies' eminent victory over the Soviet war machine with the Soviet Premier having fled the country. Sniper Natasha Volkova and Premier Anatoly Cherdenko. Main article: Third World War (Red Alert 3) Uprising is the game's standalone expansion on the PC, while Commander's Challenge, a stripped version of Uprising was released for the PlayStation 3 and the Xbox 360. The Xbox 360 version can be played on Xbox One, Xbox Series X, and Xbox Series S through the consoles' backward compatibility function. The PlayStation 3 version was released later than the PC/X360 versions, and was titled Command & Conquer: Red Alert 3: Ultimate Edition. Although co-op campaigns were not new to Command & Conquer games, as special co-op missions existed in Red Alert 2 and Yuri's Revenge, Red Alert 3 was the first (and currently only) Command & Conquer game to exclusively use co-op mechanics in the main singleplayer campaign. It is the third major installment in the Red Alert series and features the original two factions, the Allies and the Soviet Union, joined by the newly introduced Empire of the Rising Sun, a high-tech fictionalized Japanese army. This is a clear case of "the dumb leading the blind" and people like you who keep spewing this "30 FPS is fine" trash are the reason these companies keep doing it, and everyone else suffers for it.Command & Conquer: Red Alert 3 is a 2008 real-time strategy game developed by Electronic Arts Los Angeles. Don't spread your stupidity around if you don't know what you're saying. This is EA and they didn't care, that's all. They were lazy in making RA3 instead of upgrading the engine to modern standards. There are RTS games today who run happily at 144 FPS or above and their running speed is normal. The reason these old games increase speed on FPS increase, is because the antiquated 90s engine they run on has the game speed interlocked with the FPS. Most people have eyes that work and aren't stuck in -30-FPS-Slideshow-Mode- like yours are. How? Because he doesn't like watching a slideshow. This thread is quite old and i don't even have this game on Steam, but the sheer amount of stupidity and ignorance i'm reading here just makes a person want to respond, because ignoring idiocy such as this is a perfect way to let it propagate further. Originally posted by Cursed Hawkins: I'm still not understanding the argument of "I must have more than 30 FPS or the game's unplayable to me" the amount of entitlement anyone that use that argument is extremely high but here's the thing, 30 FPS isn't that bad
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